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August 18, 2010 | History
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Previews available in: English
Book Details
Table of Contents
1. An overview of computers and logic
2. Understanding structure
3. Modules, hierarchy charts, and documentation
4. Desiging and writing a complete program
5. Making decisions
6. Looping
7. Control breaks
8. Arrays
9. Advanced array manipulation
10. Using menus and validating input
11. Sequential file merging, matching, and updating
12. Advanced modularization techniques
13. Object-oriented programming
14. Event-driven programming with graphical user interfaces
15. System modeling with UML
16. Using relational databases
Appendix A. Solving difficult structuring problems
Appendix B. Understanding numbering systems and computer codes
Appendix C. Using a large decision table
Glossary
Index.
Edition Notes
Includes index.
Classifications
The Physical Object
Edition Identifiers
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History
- Created October 20, 2008
- 5 revisions
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August 18, 2010 | Edited by IdentifierBot | added LibraryThing ID |
April 24, 2010 | Edited by Open Library Bot | Fixed duplicate goodreads IDs. |
April 16, 2010 | Edited by bgimpertBot | Added goodreads ID. |
December 15, 2009 | Edited by WorkBot | link works |
October 20, 2008 | Created by ImportBot | Imported from Library of Congress MARC record |